﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EvoWars.Stuffs.TankStuff
{
    public class TankAttributes
    {
        /// <summary>
        /// units per second
        /// </summary>
        public decimal MaxSpeed { get; set; }
        public decimal Acceleration { get; set; }
        public decimal ShotPower { get; set; }

        /// <summary>
        /// in miliseconds
        /// </summary>
        public TimeSpan ShotCooldown { get; set; }

        /// <summary>
        /// in game world pixels
        /// </summary>
        public decimal ShotMaxDistance { get; set; }
        public decimal ShotSpeed { get; set; }
        public decimal MaxHealth { get; set; }
    }
}
